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NPC Generator

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Advanced [show]


Patrick Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Patrick Alton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Manfred Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he's in love

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Nature, Military. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Manfred Skelton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp. 1 Disguise kit. 1 Good lock.


Social Check DCs


Henry Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. He carries a battered bastard sword and tarnished rapier as well. He has silver hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: Born in the north to a Weaver, Henry learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Bellfounder again; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Breeden, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Actor in town.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 6 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Watson, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, yellow, dusty cloak. His long brown hair is drawn into a two foot long braid. His eyes are likewise brown.

Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Ruler, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Flaws: Insane, Racist. Bonds: Military, Job, Family. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Gerald Walpole, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2600 sp.


Social Check DCs

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