Tim Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear brown pants and tee shirts. He sports a long chestnut beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father.
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Family, Slave. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 20 pp.
Gilbert Watson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear black tank tops with violet pants. He has silver hair. His hazel eyes peer out from beneath his top black hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Soapmaker.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Disciplined, Gifted. Bonds: Immigrant, Adventurer, Job. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Shane Blakely, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His tied-back hair is white. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs
Flaws: Shy. Bonds: Attractive, Enemies, Military, Nature. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Obsidian (14 gp). 1 Minor magic item.
Thomas Upton, Male Human [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears tight fitting clothing which further accentuates his frame. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: When he was but 4 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Professionalism, Athletic. Bonds: Attractive, Guardian, Immigrant, Adventurer. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Henry Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries a battered shortbow and tarnished nunchaku as well. His golden hair is braided into rings. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Solid gold idol (500 gp). Silver comb with moonstones (100 gp). Solid gold idol (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
