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NPC Generator

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Advanced [show]


Reynard Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears many layers of old clothing at all times. His black hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a giants raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and many giants want him driven away

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Reynard Barclay, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)18 (+4) 7 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Auran, Elven, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1700 sp.


Social Check DCs


Justin Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Justin Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)18 (+4) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnome, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. 3 Smokesticks.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan costume with the symbols of magic on his torso. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and seeks redemption

Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Tim Walcott, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man is generally shirtless and showing off his tattooed chest. His auburn hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Disease, Fearful, Insane. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Randal Garrick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Gold and topaz bottle stopper cork (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown costume with the symbols of the sun god on his torso. He sports a flattop hair cut. He is baby faced.

Personality: This man loves dancing and to teach people dancing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Military, Adventurer. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Raymond Graeme, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Chrysoberyl (160 gp). Azurite (15 gp). Smoky quartz (40 gp).


Social Check DCs

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