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NPC Generator

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Advanced [show]


Adam Morton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He has shaved his head bald. He has gleaming, smiling violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: He was born into a rich family. In his 14th year, his parents were killed by a illithids raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Greedy, Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Adam Morton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)16 (+3) 13 (+1)5 (-3)
Skills Nature +5, Stealth +0
Senses Passive Perception 11
Languages Common, Giant, Goblin, Aquan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is cut close to his head. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Flaws: Ugly. Bonds: Poor, Guardian, Military, Slave, Nature. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Charles Shelley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Hematite (4 gp).


Social Check DCs


Roger Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Banker for hire.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Roger Winterbourne, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Nicholas Hallewell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)4 (-3)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His silver hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his father. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Wymar Compton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 7 (-2)15 (+2)
Skills Athletics +4, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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