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Advanced [show]


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His blonde hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Flaws: Ugly, Addict, Fearful. Bonds: Rich, Criminal record, Religious. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Blythe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is well dressed, constantly wearing a violet suit, white shirt, and violet tie. He has a hunchback. He has done his best to style his red hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Hunter studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Hartford, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Religious. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Manfred Hamilton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a very tight haircut. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Depressed. Bonds: Job, Poor, Enemies. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Tattersall, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel shirt with thin brown vertical stripes and black pants. He keeps his long white hair kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Ruler, Thomas learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Wants to work out more often; and to be a stylist again

Ideals: Athletic. Flaws: Impulsive, Ugly. Bonds: Enemies, Job. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Yorke, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp.


Social Check DCs

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