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NPC Generator

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Advanced [show]


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is well dressed, constantly wearing a brown suit, yellow shirt, and white tie. He has a hunchback. His auburn hair and beard is wavy and long. He has amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Raymond Snowdon, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 6 (-2)13 (+1)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his white robe and has his trident always slung over his shoulder. His red hair is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the south. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Persistence, Optimist. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Dustin Reid, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +1, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. 1 Magnifying glass.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with black socks and a vest with buckled shoes. His blonde hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Trym was born on a far western desert where he grew up under the tutelage of his father, an expert Spice Merchant. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Mundane, Addict. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Trym Hayhurst, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan trousers with grey and black striped suspenders. He wears various colorful collared shirts. His silver hair is thinning but still full. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Mortician. He believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic, Fighting. Bonds: Job, Enemies, Military. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Cory Sharps, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a fine chain shirt which he covers with white colored cloaks and clothing. He keeps his red hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gilbert was raised in a hard working conservative environment. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and to be a courier again

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Halsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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