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Advanced [show]


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants, and he perpetually has his monstrous two handed axe ready. His red hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Criminal record, Religious. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Wakefield, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his blonde hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Adventurer, Poor. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Don Warwick, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Alton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has styled his auburn hair well, parting it to the right. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Patrick was born in the north. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Patrick Alton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful brothel owner made him what he is. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Anselm Atherton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 16 (+3)18 (+4)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. Rhodochrosite (11 gp). Amethyst (140 gp). Banded agate (11 gp).


Social Check DCs


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear black clothing when he does not wear armor. His head has been shaved. His green eyes peer out from beneath his deerstalker black hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly, Cynical, Addict. Bonds: In love, Rich, Adventurer. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Randal Melancon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)6 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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