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Advanced [show]


Shane Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Cook, Shane learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Shane Ansley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 3 Acid flasks. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He wears his red hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Coombs, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Smoky quartz (40 gp). Rose (40 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a shortbow on his belt. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Guy Brownrigg, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Everard Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has shaved his head bald. His eyes are amber and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Everard studied abroad. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Everard Walcott, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)9 (-1) 18 (+4)14 (+2)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His chestnut hair, when down, is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Charles Ainsworth, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 6 (-2)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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