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NPC Generator

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Advanced [show]


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy auburn hair. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: He feels threatened by others; and to reunite with his absent mother

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Kyle Barclay, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp. 1 Bullseye lantern.


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown tunic with violet highlights, and long green pants that bunch up around his shoes. His auburn hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Bricklayer and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Flaws: Impulsive. Bonds: Job, Religious. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Ernest Winterbourne, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Insane, Racist. Bonds: Rich, Immigrant, Slave. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Kyle Blankley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Dean Compton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, black cloak. His head has been shaved. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Rich, Religious. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Dean Compton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Eye agate (7 gp). Coral (80 gp).


Social Check DCs


Theodoric Washington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He is physically well-built. His silver hair and beard is wavy and long. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Secretive. Bonds: Job, Poor, Enemies. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Washington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Performance +0, Stealth -1
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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