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Advanced [show]


Alex Browning, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is bald on top and has large auburn tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Detective, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Alex Browning, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Sardonyx (70 gp). Amber (50 gp). Sard (70 gp).


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Shane was born the youngest of three triplets. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Gifted, Joker. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Shane Bentham, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He has moderate length silver hair. His amber eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Family, Immigrant, Adventurer. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Richard Lincoln, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. Red-brown spinel (50 gp). Citrine (40 gp).


Social Check DCs


Richard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He is portly but not overly obese. He has no hair. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is content

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich, Nature. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Richard Gresham, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His golden hair is cut short. His gray eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Bounty Hunter, but he got bored and became a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined. Flaws: Shy, Ugly. Bonds: Job. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Drogo Skelton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 4 (-3)16 (+3)
Skills Nature +4, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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