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NPC Generator

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Advanced [show]


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan armored body suit, with a simple brown line shooting up and back down. His black hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Blacksmith profession.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Hackney, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)17 (+3) 17 (+3)11 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Coral (50 gp). Deep blue spinel (800 gp).


Social Check DCs


Anthony Tickle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He is physically well-built. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fortune-teller again.

Flaws: Ugly, Insomniac, Addict. Bonds: Poor, Job, Adventurer. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Anthony Tickle, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Percival Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Percival took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Rutland, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Ralf Digby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright yellow suits and hats. His hair is blonde and very short. His eyes are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Criminal record, Nature, Enemies. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Digby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Freshwater pearl (5 gp). 1 Thunderstones. 4 Antitoxin. 5 Acid flasks.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with blue highlights, and long white pants that bunch up around his shoes. He has moderate length chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born into a rich family. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He now mingles about in high society.

Motivation: Revenge.

Flaws: Insane. Bonds: Enemies, Rich. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Bradly, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)16 (+3) 9 (-1)7 (-2)
Skills Athletics +1, Investigation +5
Senses Passive Perception 9
Languages Common, Aquan, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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