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Advanced [show]


Percival Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Military, Family. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Percival Yardley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is long and red with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting. Flaws: Ugly, Secretive, Disease. Bonds: Poor. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Barlow, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Morton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has wavy brown hair. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Painter, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant, Has a crush. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Alexandre Morton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky pastel painted plate armor. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Henry was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Athletic, Optimist, Logical. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Henry Myerscough, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2 Alchemist’s fire.


Social Check DCs


Justin Hackney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a green poncho over his likewise colored trousers and shirt. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a Carpenter soon after.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Justin Hackney, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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