Justin Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green tunic with tan highlights, and long grey pants that bunch up around his shoes. His long chestnut hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is wracked by social anxiety
Ideals: Joker. Flaws: Impulsive, Fearful. Bonds: Rich, Enemies. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Gunter Appleton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a brown poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has brown hair. This brown eyed northerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: Born in the north to a Assassin, Gunter learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light steel shield.
Patrick Yardley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves painting and to teach people painting more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the east. He has had some formal painting training, and achieved minor success. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: A deep hatred of gnolls; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Star ruby (400 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Azurite (7 gp). 1 Minor magic item.
Peter Royal, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich eastern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic, Gifted. Flaws: Ugly, Insane, Greedy. Bonds: Rich. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Gunter Wentworth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tattered old clothes. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east to a Stableman, Gunter learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Stableman for hire.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
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