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NPC Generator

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Advanced [show]


Hugh Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His head has been shaved. His fierce brown eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Hugh Denholm, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is lengthy. This green eyed southerner is not easily forgotten.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Marshal.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed, Impulsive. Bonds: Poor, Attractive, Military. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Quinton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with poetry.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his poetry dream.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Criminal record. Occupation: Server

Voice: Indian accent

Attributes [hide]

William Mitchell, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp.


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Philantrophist, Artistic, Gifted. Bonds: Rich, Family. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Adelard Northcott, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his red hair down. He has a dull look in his violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He struck the Mayor job and began his own company from there.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Gifted. Flaws: Greedy, Insomniac. Bonds: Military, Job. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Percival Emsworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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