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NPC Generator

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Advanced [show]


Aldous Byron, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Selfish. Bonds: Attractive, Family, Poor. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Aldous Byron, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Bonds: Attractive, Family, Military. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Washington, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp.


Social Check DCs


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His chestnut hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Flaws: Insane, Hedonist, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Anselm Livingstone, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Everard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Navigator. He is tall, broad shouldered and powerfully built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Everard was born on a far northern island where he grew up under the tutelage of his mother, an expert Navigator. He has achieved small success as a Navigator.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Gifted. Bonds: Military, Immigrant, Job, Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Everard Kinsley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Jocelyn was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Forgetful, PTSD, Insomniac. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Jocelyn Wesley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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