Adam Davenport, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: He comes from a rich eastern family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
Possessions: Just what you see.
Percival Washington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His eyes are violet and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Bellfounder, Percival learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He is unsatisfied with his job.
Ideals: Persistence, Logical. Bonds: Attractive, Job, Family. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 10 pp. A necklace of small pink pearls (1000 gp). Old masterpiece painting (900 gp). 1 Minor magic item.
Kody Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has wavy silver hair. His eyes, though not visible through his cowl, are violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Farmer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 13 years.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Religious, Job. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Thomas Milton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. He has a long blonde beard with little hanging trinkets. His eyes are blue.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and wants his loneliness to end
Ideals: Athletic, Disciplined, Professionalism, Gifted. Bonds: Attractive. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Silk rope. 1 Superior lock. 1 Masterwork manacles.
Norman Whitby, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is braided into rings. He has amber eyes and a grey hat with a tan feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the east. He dropped out of school before completing his studies. He has worked as a Performer like his mother before him.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Optimist, Logical. Bonds: Immigrant, Job, Family. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2900 sp.
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