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NPC Generator

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Advanced [show]


Thomas Shirley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His brown hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Tanner, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to get laid.

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Has a crush. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Thomas Shirley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Violet garnet (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a club. His blonde hair is long and unkept. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Racist, Mundane. Bonds: Rich, In love. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Clerebold Bentham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Good lock.


Social Check DCs


Kody Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting brown shirt and pants. He wears a colorful flower in his golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he's in love

Flaws: Antagonistic, Addict, Disease. Bonds: Immigrant, Attractive. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Kody Rayden, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 9 (-1)7 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His tied-back hair is silver. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Theodoric Emsworth, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Adventurer, Job, Religious, Mentor. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Solomon Clinton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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