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NPC Generator

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Advanced [show]


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with blue pants. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Miller, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant, Criminal record. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Ralf Stanford, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Balimaar Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Gifted from a young age, Balimaar studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Tinley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His golden hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Flaws: Antagonistic, Disease, PTSD. Bonds: Criminal record, Religious. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Pinkerton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. Azurite (7 gp). Deep green spinel (120 gp). Silver pearl (120 gp). 1 Minor magic item.


Social Check DCs


Chad Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. He has blonde hair. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Chad Willoughby, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Hubert Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His golden hair is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Interpreter, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Hubert Atterton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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