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Advanced [show]


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear white clothing when he does not wear armor. His silver hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Marshal in town.

History: Born to a Locksmith, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Benson, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (500 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. He wears his brown hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Further expansion of business; and to be a ruler again

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Beckwith, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Woods, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: He got into the Bounty Hunter business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Bonds: Military, Job, Family. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Justin Woods, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Shane Warwick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with tan lining and desert motifs, marred by teas. His black hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Shane Warwick, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean yellow cloak covering his clean studded leather. His hair is short and red. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Manfred was born in the north. At a young age he loved to build and create. A gifted student he started as a Animal Trainer, but he got bored and became a Adventurer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Optimist, Persistence. Bonds: Attractive, Job, Religious. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Manfred Spalding, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 cp. Jasper (40 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp).


Social Check DCs

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