Justin Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Doctor business at a young age. He was taken as a slave by a traveling circus and forced to perform He became a Doctor soon after.
Motivation: To get a good night's sleep; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Philantrophist, Impeccable. Flaws: Insomniac. Bonds: Job, Slave. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp. An abacus with copper, silver and gold markers (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gilbert Ryland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Carter. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence, Artistic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Henry Gladstone, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He wears his brown hair down. His eyes are green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Pacifist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Geoffrey Alton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky black painted plate armor. His tied-back hair is auburn. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Passionate, Athletic. Flaws: Addict. Bonds: Immigrant, Slave. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 cp.
Guy Shelley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off his debts; and wishes to resurrect an old love
Ideals: Joker, Artistic, Entrepeneur. Bonds: In love, Debt. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 300 gp. Zircon (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!