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Advanced [show]


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gomory was born in the east. At a young age he loved to build and create. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Extrovert, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Gomory Thorpe, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 47000 sp.


Social Check DCs


Don Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey trousers with white and red striped suspenders. He wears various colorful collared shirts. His brown hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted druidic powers by his dying brother.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Enemies, Criminal record. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Don Hadlee, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hubert Kinsley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Attractive, In love. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Hubert Kinsley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)3 (-4) 10 (+0)6 (-2)
Skills Investigation -2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Richard Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His chestnut hair is lengthy. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Barber

Voice: Stutters

Attributes [hide]

Richard Tinley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Graham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow painted combat armor at almost all times. His black hair is smooth and relatively long. His green eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

John Graham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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