Guy Stafford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Optimist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Henry Remington, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His white hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Anselm Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His eyes are blue and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has dedicated himself to building a better trade route.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Adventurer, Military, Rich, Immigrant. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gunter Tickle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears professional attire. His auburn hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 3 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Ideals: Impeccable, Athletic. Bonds: Attractive, Guardian, Immigrant. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Silver chalice with lapis lazuli gems (60 gp). Solid gold idol (700 gp). Finely wrought small gold bracelet (20 gp).
Gomory Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 10 pp. 1 Half-Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
