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NPC Generator

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Advanced [show]


Randal Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan leather gloves, a tan jacket, and tight pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Slave, Immigrant. Occupation: Courier

Voice: American accent

Attributes [hide]

Randal Hornsby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his blonde hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Secretive, Racist. Bonds: Mentor, Adventurer. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Cory Wentworth, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Tiger eye turquoise (12 gp).


Social Check DCs


Raymond Reid, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his silver hair in a flapper bob. He has blue eyes and a black hat with a blue feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and wants to work out more often

Ideals: Entrepeneur, Athletic, Pacifist. Flaws: Racist. Bonds: Rich. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Raymond Reid, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red spinel (130 gp). Amethyst (130 gp). White pearl (130 gp).


Social Check DCs


Hubert Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with tan socks and a vest with buckled shoes. He carries a battered hand crossbow and tarnished sickle as well. His hair is auburn and curly. His fierce brown eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. After coming to the age of reason, Hubert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Lincoln, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Carnelian (30 gp).


Social Check DCs


Anselm Harper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his broad grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Anselm was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion; and to settle down with his crush

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Anselm Harper, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)6 (-2) 10 (+0)9 (-1)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Hematite (12 gp). Blue quartz (12 gp). Sardonyx (50 gp).


Social Check DCs

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