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NPC Generator

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Advanced [show]


Clerebold Soames, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length black hair. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Clerebold was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Masseuse job and began his own company from there.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Job. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Clerebold Soames, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)18 (+4)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp.


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky yellow painted plate armor. His long auburn hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Spy, Gunter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Gunter Sherwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Tiger eye turquoise (9 gp). Bloodstone (30 gp). Alexandrite (400 gp).


Social Check DCs


John Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His black hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and to protect his home

Flaws: Racist, Addict. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

John Northcott, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Intimidation +0, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Randal Davenport, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his black robe and has his bow always slung over his shoulder. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. He has several tiny ruby earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Racist, Hedonist. Bonds: Rich, Immigrant, Slave. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Davenport, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 5 (-3)13 (+1)
Skills Perception -1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Ernest Carlisle, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 15000 cp. Zircon (70 gp). Citrine (70 gp). Brown-green garnet (60 gp).


Social Check DCs

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