Theobald Tickle, Male Human [Permalink]
Personal [hide]
Description: This eastern man tends to wear a brown poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.
History: Theobald hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and many gnolls want him driven away
Ideals: Artistic. Bonds: Poor, Immigrant, Guardian, Enemies. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. 1 Silver holy symbol. 1 Backpack.
Manfred Rodney, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He has styled his white hair well, parting it to the left. His eyes are blue and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.
History: Manfred was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Bonds: Rich, Religious, Job, Adventurer. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Godfrey Alby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is still thick. His brown eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Cory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.
History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Flaws: Addict, Antagonistic, PTSD. Bonds: Criminal record, Poor. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Moss agate (16 gp). Jet (50 gp). Chrysoprase (50 gp).
Raymond Astley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His long red hair reaches down to his waist. He has gleaming, smiling gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across
History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Depressed. Bonds: Criminal record, Poor, Religious. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Disguise kit. 1 Climber’s kit.
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