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Advanced [show]


Gunter Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long blonde hair kept up in a rat tail. This hazel eyed easterner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He now owns his own business.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and sabotage a competitor

Ideals: Justice, Fighting. Bonds: Poor, Job, Immigrant. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Deighton, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. Pink pearl (110 gp). Obsidian (5 gp). Silver pearl (110 gp). Aquamarine (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a robe, a symbol of magic around his neck, and a axe on his belt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Geoffrey Garfield, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Odo Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a tan low-cut shirt, and a broad hat upon his head. He is physically well-built. His hair is silver and curly. This green eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Odo studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying brother.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Nature, Family. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Odo Thornton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a slight overbite and is overall scrawny. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Blacksmith job and began his own company from there.

Motivation: He would like to get married and retire; and he's in love

Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Mitchell, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)8 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. Deep green spinel (120 gp). Lapis lazuli (15 gp). Moonstone (30 gp).


Social Check DCs


Roland Barlow, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a green costume with the symbols of death on his torso. His whole body is exceptionally muscular. His hair is blonde and curly. His eyes are green and beady.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the south. Roland was born on a far western island where he grew up under the tutelage of his father, an expert Butcher. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Religious. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Roland Barlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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