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Advanced [show]


Gerald Stanley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is red and curly. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. Recently he has begun working with bootleggers and crooks.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Job, Debt. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Stanley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a pastel suit. He is an epitome of beauty. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Arnold Browning, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up mace and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Pacifist. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Nicholas Cumberbatch, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 36000 sp. Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Kyle Riley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Optimist, Philantrophist. Bonds: Rich, Attractive, Adventurer. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Kyle Riley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a blue costume with the symbols of magic on his torso. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Lewis is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Military. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Lewis Hallewell, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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