Randal Pickering, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His blonde hair is long and unkept. His eyes are blue and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Performer.
Motivation: Wants to open a new tavern; and he wants revenge against giants
Flaws: Ugly, Depressed. Bonds: Military, Job, Enemies. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 sp.
Don Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His golden hair is singed and shortened. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Backpack. 1 Masterwork Artisan’s tools.
John Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His auburn hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 5 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Joker. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Hematite (14 gp). Jasper (70 gp). 1 Minor magic item.
Robert Ryland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large green mantle and cape that has been intricately interwoven into his black robe. He has wavy blonde hair. He has gleaming, smiling gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well.
Ideals: Joker, Logical, Fighting. Bonds: Poor, Family. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 4000 sp. 1 Minor magic item.
Patrick Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. His eyes are a pleasant amber.
Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the west
Ideals: Entrepeneur, Extrovert. Flaws: Impulsive. Bonds: Mentor, Religious. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!