Kody Hale, Male Human [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are brown.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Sabotage a competitor; and to be a beggar again
Flaws: Ugly, Shy. Bonds: Religious, Poor, Job. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Charles Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin white vertical stripes and brown pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He inherited the family business which he has now maintained for 5 years.
Motivation: He wants revenge against illithids; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Breastplate.
Frederick Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. Now he works as a poetry tutor during his time off.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Artistic, Logical. Flaws: Shy. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 pp.
Diggory Deighton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a green and yellow robe with the hood down. With a patchy auburn beard and wild auburn hair. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 4 Tanglefoot bags. 1 Alchemist’s fire.
Dustin Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his glaive. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Miller, but he got bored and became a Dilettante. He has worked as a Dilettante like his mother before him.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 7000 cp. 1 Simple lock. 1 Small steel mirror. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!