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NPC Generator

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Advanced [show]


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, yellow shirt, and blue tie. His chestnut hair is long and unkept. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Gunter was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Opinionated, Gifted, Justice. Flaws: Ugly. Bonds: Family. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Blakeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 9 (-1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear green clothing when he does not wear armor. His black hair and beard is wavy and long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 3 years old his parents immigrated from the north. He worked as a nervous Bricklayer and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Theodoric Kendal, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a simple red robe with green stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His hair is long and black with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He is greedy.

Flaws: Cynical, Antagonistic. Bonds: Slave, Rich, Immigrant. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Trym Bentham, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)6 (-2) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


John Atterton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a morningstar. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.

Motivation: To get a good night's sleep; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Insomniac, Secretive. Bonds: Attractive, Military. Occupation: Performer

Voice: Booming voice

Attributes [hide]

John Atterton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Zircon (80 gp). Jade (100 gp). Jasper (80 gp).


Social Check DCs


Don Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of his god on his torso. He is portly but not overly obese. He has no hair. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Dudley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 25000 sp.


Social Check DCs

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