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NPC Generator

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Advanced [show]


Don Reid, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and likes to wear black tank tops with red pants. His silver hair is knotted and matted. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He got into the Shepherd business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a herbalist again

Flaws: Selfish, Greedy. Bonds: Military, Job, Mentor. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1100 sp. Obsidian (5 gp).


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple black robe with blue stripes complete with hood. His brown hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Kyle Ramsay, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 4 Acid flasks. 4 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Balimaar Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears light armors faded through time and improper care. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Gifted. Bonds: Rich. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Balimaar Sutherland, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 14 (+2)8 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp. Aquamarine (600 gp).


Social Check DCs


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white broad hat and white clothes and is in decent physical shape. His broad hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Everard Riley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Bentham, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 46000 sp.


Social Check DCs

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