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Advanced [show]


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Map Maker, but he got bored and became a Butcher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Military, Job, Has a crush. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Arnold Deighton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 cp. Red spinel (100 gp). White pearl (100 gp). Rock crystal (60 gp). Citrine (60 gp).


Social Check DCs


Lewis Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Pinkerton, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)6 (-2) 15 (+2)11 (+0)
Skills Athletics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Cromwell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan costume with the symbols of his god on his torso, he is not a threatening figure. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and to be a dilettante again

Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Job. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Gerard Cromwell, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Cory hails from a village terrorized by illithids. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Many illithids want him driven away; and revenge

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, In love. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Richie, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. Red garnet (40 gp). Freshwater pearl (11 gp). Blue star sapphire (900 gp).


Social Check DCs


Clerebold Conway, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Clerebold Conway, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs

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