Nicholas Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears professional attire. His chestnut hair is kept up in a ponytail inside a Stetson hat. His skin is flawless and his green eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Religious, Slave. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Gunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is lengthy. His eyes are blue.
Personality: Eccentric and domineering, Gunter will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: Many giants want him driven away; and wants his loneliness to end
Ideals: Extrovert. Flaws: Fearful. Bonds: Has a crush, Rich, Enemies. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate.
Anthony Northcott, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear green tank tops with tan pants. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Jocelyn Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood. He carries a battered axe and tarnished dagger as well. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: Gifted from a young age, Jocelyn studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Gerald Jacobs, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright black suits and hats. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: Gerald was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Mercenary soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Flaws: Antagonistic. Bonds: Immigrant, Family, Job, Slave. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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