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NPC Generator

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Advanced [show]


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His long red hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Depressed, Disease. Bonds: Adventurer, Rich, Job. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Gunter Harper, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy tan suit. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with singing.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Ideals: Optimist, Artistic. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Marlee, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Moss agate (15 gp). Black pearl (400 gp). 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Alex Harrington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white shirt with thin black vertical stripes and white pants. He is an epitome of beauty. His silver hair is cut short. He has several tiny ruby earrings on each ear.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Lazy. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Alex Harrington, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Cason, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Glassblower.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Theobald Cason, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his grey robe and has his bastard sword always slung over his shoulder. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a dyer again

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Family. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Ernest Yardley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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