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NPC Generator

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Charles Milton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy grey suit. He has wavy white hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: Charles was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Sage like his father before him.

Motivation: To get a good night's sleep; and to be a crown-heir again

Ideals: Athletic, Professionalism. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Charles Milton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries halberds. He has moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Impulsive, Fearful, Racist. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Frederick Beitz, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 17 (+3)7 (-2) 15 (+2)5 (-3)
Skills History +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Lewis Cornish, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of maces, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Lewis Cornish, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)6 (-2) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Disguise kit.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: Born in the west to a Servant, Manfred learned a great deal about his mother's area of expertise. He worked as a nervous Servant and found it very stressful. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Manfred Ramsay, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 17 (+3)8 (-1)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Wymar Bradford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a warhammer. His hair is cut close to his head. He has brown eyes.

Personality: Eccentric and domineering, Wymar will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Artistic, Persistence. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Wymar Bradford, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Obsidian (10 gp). Red spinel (40 gp).


Social Check DCs

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