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NPC Generator

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Advanced [show]


Wymar Brent, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy red pantaloons and a black scarf. His silver hair is cut short. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has never given up on his singing dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice, Gifted, Artistic. Flaws: Ugly, Fearful. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Wymar Brent, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 2 Alchemist’s fire. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Conrad Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Lamia in disguise. After coming to the age of reason, Conrad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Attractive, Adventurer. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Conrad Redfield, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 6 (-2)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His silver hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and to unite with his brother

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Home, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Odo Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He is physically well-built. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Debt. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Roscoe, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Odo was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Odo Bentley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 7 (-2)10 (+0)
Skills Arcana +4, Medicine +0
Senses Passive Perception 8
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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