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NPC Generator

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Advanced [show]


Lewis Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: This man loves singing and to teach people singing more than just about anything. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. A gifted student he started as a Shoemaker, but he got bored and became a Miller. He then took over the family business and is one of the better Miller for hire.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Lewis Cooper, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Gerard Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His silver hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north, but his parents moved at a very young age to the east. He worked as a nervous Jeweler and found it very stressful. He has achieved small success as a Jeweler.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Gerard Milton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Healer’s kit. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Ralf Weston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His hair is golden and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Weston, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Athletics +1, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. A delicate brass dragon egg (40 gp). Solid gold idol (800 gp).


Social Check DCs


Roland Langston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Unemployed, who enjoyed hunting, Roland was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Roland Langston, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1600 sp. Sardonyx (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Actor, Gerald learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Actor.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Clayden, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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