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NPC Generator

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Advanced [show]


Diggory Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Perry, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in pastel turtlenecks beneath a brown coat with black slacks. He has black hair. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Churchill, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Insomniac, Shy. Bonds: Mentor, Job. Occupation: Dyer

Voice: American accent

Attributes [hide]

Diggory Hackney, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (800 gp). Rose (40 gp). Bloodstone (40 gp).


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Crown-heir again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Family, Poor, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Patrick Marlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Patrick Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His golden hair is knotted and matted. His eyes are violet and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Seamstress mother left him crippled. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Seamstress again; and he has decided he is irredeemable

Flaws: Disease. Bonds: Job, Criminal record, Military. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Patrick Hadley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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