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Advanced [show]


Percival Churchill, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Percival will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Extrovert. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Churchill, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Red garnet (130 gp). Golden pearl (130 gp).


Social Check DCs


Arnold Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He has a silver handlebar mustache and slicked back silver hair. This hazel eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Barkeep and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer, Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Arnold Trowbridge, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Tim Deighton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: A powerful necromancer made him what he is. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Mentor. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Tim Deighton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 5 (-3)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Jocelyn Marley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey coat over a violet low-cut shirt, and a broad hat upon his head. His red hair is styled in orderly dreadlocks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Marley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Solid gold idol (300 gp). Sapphire pendant on gold chain (900 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear green clothing when he does not wear armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and expand his business

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Bertram Dayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Blue star sapphire (900 gp). Moonstone (60 gp). Rose (60 gp).


Social Check DCs

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