Percival Reid, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His tied-back hair is red. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 7 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and he is greedy
Flaws: Mundane. Bonds: Immigrant, Religious, Nature, Rich. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Solid gold idol (800 gp). Solid gold idol (800 gp).
Dean Windsor, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He is dressed in a clean white cloak covering his clean studded leather. He wears his white hair up. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Bounty Hunter business at a young age. He struck it rich when he found rare goods in large quantities. He became a Bounty Hunter soon after.
Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear
Flaws: Ugly, Fearful. Bonds: Job, Rich, Family. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Richard Bentley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a simple brown robe with black stripes complete with hood, and his gloved hand is found clutching a club. His top hat is riddled with cuts and holes. He has several tiny jet earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised in a mountains tribe. He helped his mother out around the business and became quite the natural. He became a Stylist soon after.
Motivation: Revenge.
Flaws: Ugly. Bonds: Rich, Job, Enemies, Nature. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gilbert Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears baggy brown pantaloons and a tan scarf. His right leg appears badly burned and disfigured. His blonde hair is singed and shortened. His eyes, though not visible through his cowl, are gray.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gilbert was born on a far southern mountains where he grew up under the tutelage of his father, an expert Cartwright. He has never given up on his music dream.
Motivation: A deep hatred of dire rats; and he wants nothing more than to rejoin the army
Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 4 (-3) | 4 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 sp.
Randal Chatham, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He keeps his auburn hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. 1 Small steel mirror. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!