Gerard Barlow, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Healer. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Slave, Job. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Alexandre Fidget, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He very much looks the part of a Miner. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: Alexandre was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miner for hire.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy. Bonds: Job, Attractive. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Onyx (50 gp). Jet (100 gp). Chalcedony (50 gp).
Chad Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in grey turtlenecks beneath a pastel coat with black slacks. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Masseuse.
Motivation: He's looking for his big break; and further expansion of business
Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Gomory Reid, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His white hair is thinning but still full. His eyes are likewise gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Selfish. Bonds: Military, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1800 sp.
Henry Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, blue shirt, and brown tie. His brown hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Henry was born with his father's beautiful face. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Henry's father didn't care for him much, and the feeling was mutual. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he loathes his own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Military, Attractive, Job. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 40 pp.
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