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Advanced [show]


Theobald Langston, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Theobald Langston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and white robe with the hood down. His chestnut hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of brigands; and he wants to meet his childhood hero

Flaws: Addict, Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Hartford, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Patrick Walcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)7 (-2) 8 (-1)15 (+2)
Skills History +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Easton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's in love; and wants his loneliness to end

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Guardian, Attractive, Has a crush. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Easton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Reynard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and white. His green eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Reynard Tickle, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Golden yellow topaz (900 gp). Eye agate (8 gp). Freshwater pearl (8 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs

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