Charles Atterton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black armored body suit, with a simple brown line shooting up and back down. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: Charles was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Pacifist, Persistence. Flaws: Ugly. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Solomon Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely grey suit with black socks and a vest with buckled shoes. His tied-back hair is white. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Solomon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Solomon hails from a village terrorized by goblins. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20 pp.
Hugh Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the south. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Selfish. Bonds: Poor, Slave, Criminal record, Nature. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Citrine (30 gp). Onyx (30 gp). Chrysoberyl (60 gp).
Simon Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Family, Nature, Military. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Robert Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears baggy pastel pantaloons and a blue scarf. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Spy, who enjoyed hunting, Robert was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Hedonist. Bonds: Enemies, Adventurer, Nature, Slave. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Superior lock. 1 Silk rope.
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