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Advanced [show]


Henry Bradley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered mace and tarnished greatsword as well. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Bradley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Dustin Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a red cloak and cross-gartered black stockings. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Dustin has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Passionate, Gifted. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Dustin Tenley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. His childhood dream was to be a Engraver, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Odo Carlton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 32000 sp. Banded agate (13 gp). Iolite (50 gp).


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports yellow clothing, slightly heavier than average wear. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Carter in town.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Geoffrey Birkenhead, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Randal Soames, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Randal hails from a village terrorized by gnolls. He worked as a nervous Guard and found it very stressful. Recently the stress of being a Guard has made it difficult for him to sleep.

Motivation: To be a Brewer again; and he wants revenge against gnolls

Flaws: Insomniac, Insane. Bonds: Attractive, Job, Enemies. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Randal Soames, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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