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Advanced [show]


Thomas Ansley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue cloak. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his painting dream.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Whispers

Attributes [hide]

Thomas Ansley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Blue quartz (10 gp). 1 Healer’s kit.


Social Check DCs


Gilbert Benson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his red hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Performer and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Job. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Gilbert Benson, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long black hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Bonds: Nature, In love. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Alexandre Breeden, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 36000 sp. Silver pearl (60 gp). 1 Tanglefoot bags. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a flapper bob. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Optimist. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Heward Reid, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Dean Kirby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Dean Kirby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Pink pearl (140 gp). Lapis lazuli (6 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs

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