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NPC Generator

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Advanced [show]


Kody Mori, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man dresses like a well dressed Shoemaker does. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Disciplined, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Mori, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Dryden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown broad hat and brown clothes. His blonde hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Gifted, Fighting. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Henry Dryden, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 18 (+4)10 (+0)
Skills Athletics +7
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Melancon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His red hair is thinning but still full. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Passionate. Flaws: Ugly, Fearful, Antagonistic. Bonds: Military. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Manfred Melancon, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)14 (+2) 11 (+0)3 (-4)
Skills Acrobatics +3, Deception -2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Gerald Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Justice. Bonds: Rich, Immigrant, Nature. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Snowdon, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 22000 sp. Pink pearl (100 gp). Chrysoberyl (100 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Thomas Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries scimitars. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Masseuse business at a young age. He worked as a nervous Masseuse and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Thomas Stanley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Backpack.


Social Check DCs

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