Manfred Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple grey robe with pastel stripes complete with hood. He has a small bristly mustache and wavy red hair. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He is obsessed with a lost civilization.
History: He was born in the east, but his parents moved at a very young age to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Poor, Has a crush, Adventurer, Immigrant, Criminal record. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20 pp.
Jocelyn Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has brown hair. His blue eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Jocelyn studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He left for the south, certain he would find work there.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Joker, Gifted. Bonds: Job, Immigrant. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Shane Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is thinning but still full. His fierce green eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. He helped his mother out around the business and became quite the natural. He has achieved small success as a Map Maker.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Impulsive. Bonds: Poor, Job, Religious. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Percival Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His black hair is singed and shortened. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Lazy, Disease. Bonds: Rich. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Masterwork manacles.
Aldous Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are likewise violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Lazy. Bonds: Adventurer, Attractive. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Chalcedony (20 gp). Fire opal (1400 gp). Obsidian (6 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.
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