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NPC Generator

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Advanced [show]


Hubert Payton, Male Human [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hubert was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Hubert Payton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. White pearl (130 gp).


Social Check DCs


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with tan stripes complete with hood. He has a penchant for wearing a ring with an oversized ruby on his left hand. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Retire the richest man in the north; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Gomory Atterton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2900 sp. 3 Tanglefoot bags.


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white, dusty cloak. His brown hair and beard is wavy and long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Nature, Guardian, Criminal record. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Gresham, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alexandre Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His hair is short and black. His green eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Shy, Hedonist, Mundane. Bonds: Slave. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Alexandre Bradshaw, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Stanley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears dark leathers with embroidery. His hair is cut close to his head. This blue eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a plains tribe. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Alex Stanley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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