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NPC Generator

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Advanced [show]


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean black cloak covering his clean studded leather. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (300 gp). Chrysoprase (60 gp).


Social Check DCs


Raymond Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized topaz on his right hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Artistic. Flaws: Antagonistic, Shy, Mundane. Bonds: Rich. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Raymond Berkeley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Ernest was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Darby, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Red spinel (120 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs


Gomory Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortbow. His black hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Hamilton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Onyx (30 gp). Red garnet (80 gp). Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his long red hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 6 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered dancing. Now he works as a dancing tutor during his time off.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Artistic, Logical. Flaws: Racist. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Don Nash, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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