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NPC Generator

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Advanced [show]


Ralf Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long silver hair kept up in a rat tail. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Passionate. Flaws: Depressed, Disease. Bonds: Military, Nature. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Ralf Marston, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Alchemist’s fire.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He wears a colorful flower in his blonde hair. His amber eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Anselm Milton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 15 (+2)18 (+4)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Eye agate (10 gp). 3 Smokesticks. 3 Thunderstones. 4 Antitoxin.


Social Check DCs


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, yellow cloak. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and a deep hatred of drow

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family, Enemies. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Gomory Haley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Blythe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright white suits and hats. His hair is short and black. His half smiles and brown eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Shipwright, but he got bored and became a Navigator. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Shipwright again.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Navigator

Voice: American accent

Attributes [hide]

Peter Blythe, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Adam Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length golden hair. His eyes are a pleasant brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Adam Jacobs, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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